

Rather – once you die, you’re done.Īll three difficulty levels play the same in game, which means you can join a multiplayer “world” on your survival character, even if they are playing casual.

Casual incurs a loss of 10% of your pixels (the game’s currency), Survival incurs a 30%-pixel loss, and loss of (some) items not stored in any of the games numerous containers, and Hardcore has no “death penalty,” per say. They cannot be adjusted during the game, and the only real difference is in the death penalty. Note: There are three difficulty levels, and one is chosen at character creation. Each species has its own starting spaceship, and its own backstory. STARBOUND offers a wide variety of highly customizable playable species, including Human, Avain, Apex, Florians, Hyotl, Glitch (sentient robotic life), and Novakid. Some of these are used for crafting, and others may be placed to build your way around obstacles, to construct a shelter, to protect your character from the ramped up savagery of the night cycle. Flora is collected with a multitool, along with dirt, rock, and other precious minerals like copper, iron and silver. Native wildlife abounds, and almost everything is relatively hostile.

Each world is filled with vast side-scrolling landscapes, deep underground caverns, an occasional landmark - like a bridge, or ruined tower structure - and a smattering of friendly NPC’s who own tents, have fire, and operate mines. Proudly multiplayer, and built around the idea that each character will begin in its own version of galaxy / universe, STARBOUND begins with a combination of quest – driven storyline and procedurally generated “home world.”Ĭast into space after an alien invasion destroys the Earth, you are initially tasked with exploration and survival on a semi-hostile 2D planet.

Designed in the UK by Finn Brice and published by Chucklefish Games, it is available for the PlayStation 4, Xbox One, Microsoft Windows, PlayStation Vita, PlayStation 3, Linux and Mac OS platforms. Initially released as an in-development title on December 4 th, 2013, STARBOUND went 1.0 on July 22 nd, 2016. STARBOUND is a hybrid platformer-survival-builder / galactic colonization sim with elements of action, adventure and strategy. He died after a quick teleport back to his ship, when the idiot playing him forgot to save and quit, after a routine apex dungeon run, and he starved to death.” He liked jumpsuits, the astronaut gear from the Erchius Mining Facility and had a shock-top faux-hawk, –bright red, and long in the back. He preferred chocolate to canned rations, and lucked out when he discovered an entire moon covered with the main ingredient used to craft it. “Captain Bowie was a kind man, prone to spontaneous dancing in the middle of combat rounds, mad dashes, and double-jumps.
